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Digital Character Painting Using Photoshop CS3 P1

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Have you ever doodled creatures on the edges of the phone book while waiting for directory assistance? How many of you have scribbled on a scrap of paper while sitting in a boring meeting?I would venture to say that almost everyone has at one time or another spent some time drawing the characters and monsters that populate our minds. For a few of us, this random doodling begins to become something more. We take these random images and expand on them until they are more fully realized.
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Digital Character Painting Using Photoshop CS3 P1DIGITAL CHARACTER PAINTING USING PHOTOSHOP® CS3 DON SEEGMILLER CHARLES RIVER MEDIA Boston, MassachusettsCopyright 2008 Career & Professional Group, a division of Thomson Learning Inc. Published by Charles River Media,an Imprint of Thomson Learning Inc. All rights reserved.No part of this publication may be reproduced in any way, stored in a retrieval system of any type, or transmittedby any means or media, electronic or mechanical, including, but not limited to, photocopy, recording, or scanning,without prior permission in writing from the publisher.Publisher and General Manager, Charles River Media: Stacy L. HiquetAssociate Director of Marketing: Sarah O’DonnellManager of Editorial Services: Heather TalbotMarketing Manager: Jordan CaseyMarketing Assistant: Adena FlittProject Editor: Karen A. GillTechnical Reviewer: Howard LyonCRM Editorial Services Coordinator: Jennifer BlaneyCopy Editor: Ruth SaavedraInterior Layout Tech: Judy LittlefieldCover Designer: Tyler CreativeCover Images: Don SeegmillerCD-ROM Producer: Brandon PenticuffIndexer: Valerie PerryProofreader: Melba HopperCharles River Media, Inc.25 Thomson PlaceBoston, MA 02210617-757-7900617-757-7969 (fax)info@charlesriver.comwww.charlesriver.comThis book is printed on acid-free paper.Don Seegmiller. Digital Character Painting Using Photoshop CS3 .ISBN-10: 1-58450-533-8ISBN-13: 978-1-58450-533-4eISBN-10: 1-58450-602-4Library of Congress Catalog Card Number: 2007931939All brand names and product names mentioned in this book are trademarks or service marks of their respectivecompanies. Any omission or misuse (of any kind) of service marks or trademarks should not be regarded as intent toinfringe on the property of others. The publisher recognizes and respects all marks used by companies, manufactur-ers, and developers as a means to distinguish their products.Printed in Canada08 09 10 11 12 TC 10 9 8 7 6 5 4 3 2 1Charles River Media titles are available for site license or bulk purchase by institutions, user groups, corporations,etc. For additional information, please contact the Special Sales Department at 800-347-7707.Requests for replacement of a defective CD-ROM must be accompanied by the original disc, your mailing address,telephone number, date of purchase, and purchase price. Please state the nature of the problem, and send the infor-mation to Charles River Media, Inc., 25 Thomson Place, Boston, MA 02210. CRM’s sole obligation to the purchaseris to replace the disc, based on defective materials or faulty workmanship, but not on the operation or functionalityof the product. This book is dedicated to my family; in particular, Marti, my dear wife,who has always helped keep my vision clear and my perspective correct.This page intentionally left blank CONTENTS PREFACE xvii INTRODUCTION xxiPART I CHARACTER DESIGN 1CHAPTER 1 INTRODUCTION TO CHARACTER DESIGN 3 What Is Character Design? 6 Character Design Issues and Limitations 8 Conclusion 11CHAPTER 2 DEVELOPING A WORKING METHOD 13 The Need for a Methodical and Successful Way of Working 14 Identifying and Understanding the Problem 14 Analyzing the Problem and Breaking It Down into Simpler Elements 16 Choosing the Best Idea 16 Drawing the Character 16 Evaluating the Results 16 Conclusion 17CHAPTER 3 E X P A N D I N G O N Y OUR I D E A S W H E N C R E A T I N G T H E C H A R A C T E R 19 Basic Strategies to Help Generate Creative Ideas 20 Learning to Relax 20 Locating Useful Reference Materials 22 vvi Contents Using Wordplay 22 Fantasizing About the Character 22 Using Symbolism with the Character 23 Building the Character Around a Myth 23 Snowballing 23 Visiting Special Places for Inspiration 23 Developing Your Basic Idea 24 Using Caricature 25 Using Humor 25 ...